Buy Tickets on Eventbrite
  • Students
  • Teams
  • Awards
Menu
  • Students
  • Teams
  • Awards
Close Trigger
  • COMX Live
  • Gallery
  • Login
Menu
  • COMX Live
  • Gallery
  • Login
Get Tickets

Teams

View all of our final year group projects

Loading...

Games We Found

Games We Found

Hello! We are Games We Found, a small group of 4 Designer/Programmers and 2 Level 5 Contractor Programmers! We are currently developing Ratters, a fun, wacky stealth heisting game in Unity!

Team Members:
Cameron Anderson Ilic, Matt Taylor, Rowan Titcombe, Dan Jefferies

Contractors:
Skylar Riches, Joe Mason

BoneHeads

BoneHeads

We’re BoneHeads! A multi-disciplinary team consisting of three programmers and three artists.

We’re all about stylised games and surreal, cartoonish fun, which both come together in our 2.5D Roguelike: Skull-Sluggery!

Fungis

Fungis

Fungis is a team consisting of three designers, two programmers and three amazing level 5 contractors!

We enjoy cozy game aesthetics and are dedicated to replicating this genre for our game Planet Mush. We hope you enjoy our game!

 

Team Crashed Potatoes

Team Crashed Potatoes

Crashed Potatoes is a final-year university team developing an online 3D party racing game as part of their Advanced Group Project Module. Consisting of three programmers and three designers. Both the programmers and designers hold a range of different skills which has allowed us to split the workload and work on our specific areas within the game.

Programmers:

Anna – AI Programmer / Iain – Network Programmer / Oliver – Gameplay Programmer

Designers:

Ben – Level Design & Asset Creation / Elle – Character Creation & Asset Creation / Henry – Technical UI Artist

One Word

One Word

OneWord is a team formed of 5 enthusiastic game developers. We combine many different skillsets in 3D Modeling, Pixel Art, Unity, Programming, Level Design, 2D Art and more to create unique gameplay experiences.

We are currently working towards our first release Kurat, a real-time action board game, which you can see at COMX and the Insomnia Gaming Festival.

Crab Armour Games LLP

Crab Armour Games LLP

We are a self-directed placement team consisting of 3 members:

Liam Bansal : Ai Programmer

Daniel Oldham : Gameplay Programmer

Devon Gritton : Lead Designer

We are working towards releasing our souls-like game onto steam as this has been our main aspiration and drive this year. We have all developed a diverse skillset as a result of developing a game over the past year and have learned much about the full game development process from concept and design documentation, to full release and publishing. We have taken an iterative approach to our design methodology and encouraged feedback from play testers, friends and family in order to refine and make our game as optimised and fun as is possible.

Newba

Newba

We’re group consisting of 6 Designers and 3 Level 5 Contractors.

Our goal is to create fun and interactive gaming experiences for all to enjoy with our creative skill sets all being incorporated in our game The Rundown.

Smokin' Monkeys

Smokin' Monkeys

We are team Smokin’ Monkeys and we’re a group of one programmer and four designers with help from some level 5 contractors. We’re making an arcade-style wave simulator game called Cannon Clash.

Team Tash

Team Tash

Team Tash is a team of two programmers and three designers. With help from a gaggle of level 5 students and a third-year popular music student, we are producing a Metroidvania RPG platformer created in a unique pixel art style. Our hope is to make a fun game that is both punishing and fun to play for people of all ages, while still adding a sense of wacky humour that can be enjoyed by all.

Amber Capybara

Amber Capybara

We are a team of 4 designers and 2 programmers, with an extra level 5 student and an audio designer. We are dedicated to bringing our visions to life through games and using our rich and diverse skillsets to provide a fast, fun and energetic experience with our upcoming game: Espion-Action!

Level 7

Level 7

Hi! We are the Master’s team at UoG and we’re working on a skateboarding game called Downtown Jam! As part of the Master’s our artists also been learning Advanced Technical and Environmental Art and our programmers have been learning Procedural Generation Algorithms, Machine Learning and Data Analytics.

Research Team

Research Team

We’re the Research Team at the University of Gloucestershire, a group consisting of three placement year students who’ve been working hard on a variety of different projects for both internal and external real-life clients.

We each have a wide collective skillset that complements each other well, skills such as 3D Modelling, Graphic Design, Level Design, and UX/UI Design. (We’re a team of designers)

© 2022 All rights Reserved. Design by Sam Carrier and Jordan Jenkins

Facebook Twitter Instagram Youtube Globe
  • Students
  • Teams
  • Awards
  • COMX Live
  • Gallery
  • Login
  • Get Tickets
Menu
  • Students
  • Teams
  • Awards
  • COMX Live
  • Gallery
  • Login
  • Get Tickets