Teams
View all of our final year group projects
Games We Found
Games We Found
Hello! We are Games We Found, a small group of 4 Designer/Programmers and 2 Level 5 Contractor Programmers! We are currently developing Ratters, a fun, wacky stealth heisting game in Unity!
Team Members:
Cameron Anderson Ilic, Matt Taylor, Rowan Titcombe, Dan Jefferies
Contractors:
Skylar Riches, Joe Mason
BoneHeads
BoneHeads
We’re BoneHeads! A multi-disciplinary team consisting of three programmers and three artists.
We’re all about stylised games and surreal, cartoonish fun, which both come together in our 2.5D Roguelike: Skull-Sluggery!
Fungis
Fungis
Fungis is a team consisting of three designers, two programmers and three amazing level 5 contractors!
We enjoy cozy game aesthetics and are dedicated to replicating this genre for our game Planet Mush. We hope you enjoy our game!
Team Crashed Potatoes
Team Crashed Potatoes
Crashed Potatoes is a final-year university team developing an online 3D party racing game as part of their Advanced Group Project Module. Consisting of three programmers and three designers. Both the programmers and designers hold a range of different skills which has allowed us to split the workload and work on our specific areas within the game.
Programmers:
Anna – AI Programmer / Iain – Network Programmer / Oliver – Gameplay Programmer
Designers:
Ben – Level Design & Asset Creation / Elle – Character Creation & Asset Creation / Henry – Technical UI Artist
One Word
One Word
OneWord is a team formed of 5 enthusiastic game developers. We combine many different skillsets in 3D Modeling, Pixel Art, Unity, Programming, Level Design, 2D Art and more to create unique gameplay experiences.
We are currently working towards our first release Kurat, a real-time action board game, which you can see at COMX and the Insomnia Gaming Festival.
Crab Armour Games LLP
Crab Armour Games LLP
We are a self-directed placement team consisting of 3 members:
Liam Bansal : Ai Programmer
Daniel Oldham : Gameplay Programmer
Devon Gritton : Lead Designer
We are working towards releasing our souls-like game onto steam as this has been our main aspiration and drive this year. We have all developed a diverse skillset as a result of developing a game over the past year and have learned much about the full game development process from concept and design documentation, to full release and publishing. We have taken an iterative approach to our design methodology and encouraged feedback from play testers, friends and family in order to refine and make our game as optimised and fun as is possible.
Newba
Newba
We’re group consisting of 6 Designers and 3 Level 5 Contractors.
Our goal is to create fun and interactive gaming experiences for all to enjoy with our creative skill sets all being incorporated in our game The Rundown.
Smokin' Monkeys
Smokin' Monkeys
We are team Smokin’ Monkeys and we’re a group of one programmer and four designers with help from some level 5 contractors. We’re making an arcade-style wave simulator game called Cannon Clash.
Team Tash
Team Tash
Team Tash is a team of two programmers and three designers. With help from a gaggle of level 5 students and a third-year popular music student, we are producing a Metroidvania RPG platformer created in a unique pixel art style. Our hope is to make a fun game that is both punishing and fun to play for people of all ages, while still adding a sense of wacky humour that can be enjoyed by all.
Amber Capybara
Amber Capybara
We are a team of 4 designers and 2 programmers, with an extra level 5 student and an audio designer. We are dedicated to bringing our visions to life through games and using our rich and diverse skillsets to provide a fast, fun and energetic experience with our upcoming game: Espion-Action!
Level 7
Level 7
Hi! We are the Master’s team at UoG and we’re working on a skateboarding game called Downtown Jam! As part of the Master’s our artists also been learning Advanced Technical and Environmental Art and our programmers have been learning Procedural Generation Algorithms, Machine Learning and Data Analytics.
Research Team
Research Team
We’re the Research Team at the University of Gloucestershire, a group consisting of three placement year students who’ve been working hard on a variety of different projects for both internal and external real-life clients.
We each have a wide collective skillset that complements each other well, skills such as 3D Modelling, Graphic Design, Level Design, and UX/UI Design. (We’re a team of designers)