Hi! We are the Master’s team at UoG and we’re working on a skateboarding game called Downtown Jam! As part of the Master’s our artists also been learning Advanced Technical and Environmental Art and our programmers have been learning Procedural Generation Algorithms, Machine Learning and Data Analytics.
Hi! We are the Master’s team at UoG and we’re working on a skateboarding game called Downtown Jam! As part of the Master’s our artists also been learning Advanced Technical and Environmental Art and our programmers have been learning Procedural Generation Algorithms, Machine Learning and Data Analytics.
Revolt against Dr. Taste’s evil soda corporation by shredding the streets on your skateboard! Kickflip, grind and wall-ride your way downtown and beat your friends on the leaderboard!
Downtown Jam is a continuation of Downhill Jam, a game that some of our Master’s students worked on last year! We’ve been making our skateboard smoother, and created more streets for you to skate on. We hope you enjoy playing the game at COMX!
The Team:
Kai Ismay: Team Lead/Design Lead
Toby Monks: Lead Artist
Charles Carter: Lead Programmer/DevOps
Matthew Mason: Gameplay & Tools Programmer
Jack Peedle: Programmer
Xander Day: Level Designer
Josh Ball: 3D Artist, Graffiti Artist
Lucy Bickerton: 3D Artist
Emma Goss: 3D Artist
We’ve also had some Contractors on our project from both Level 6 and 5 including:
Nick Wilkinson: UI Design
Lucy Smith: Concept Art
Revolt against Dr. Taste’s evil soda corporation by shredding the streets on your skateboard! Kickflip, grind and wall-ride your way downtown and beat your friends on the leaderboard!
Downtown Jam is a continuation of Downhill Jam, a game that some of our Master’s students worked on last year! We’ve been making our skateboard smoother, and created more streets for you to skate on. We hope you enjoy playing the game at COMX!
The Team:
Kai Ismay: Team Lead/Design Lead
Toby Monks: Lead Artist
Charles Carter: Lead Programmer/DevOps
Matthew Mason: Gameplay & Tools Programmer
Jack Peedle: Programmer
Xander Day: Level Designer
Josh Ball: 3D Artist, Graffiti Artist
Lucy Bickerton: 3D Artist
Emma Goss: 3D Artist
We’ve also had some Contractors on our project from both Level 6 and 5 including:
Nick Wilkinson: UI Design
Lucy Smith: Concept Art