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Daniel Oldham

Computer Games Programming
Team Roles
Gameplay Programmer / Programmer
Top Skills
C# / GitHub / Javascript / Unity

Daniel Oldham

Computer Games Programming
Team Roles
Gameplay Programmer / Programmer
Top Skills
C# / GitHub / Javascript / Unity

About Me

Hi, I’m Dan.

I’m a final-year video game programming student. I have an intermediate to expert skillset inside of the Unity Game Engine and C# programming. I have been making games inside unity for now over 5 years, creating a wide range of different projects including commercial, educational, and personal projects with a sharp focus on high-quality standards. I have spent a large portion of this time refining my skills in developing and creating in-depth, comprehensive, and industry-level character controllers, gameplay features, and gameplay managers with a dash of animation programming on the side.

I am incredibly passionate about the work I do, often working on projects both inside and outside of my studies. I’ve even gone as far as to exhibit and promote one of my larger, more sophisticated games, Eternal, at insomnia 68i gaming festival in 2022 and indeed COMX 2022 last year. I work on all my projects with great enthusiasm and excitement and channel this energy into my work. All of my projects and source code are available to access across my itch.io account, GitHub, Linkedin and portfolio.

please don’t hesitate to get in touch if my work interests you.

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Member of 6 Headed Moose

6 Headed Moose is a team of Level 6 students Developing Chicken Coup: a chicken stealth game

Member of 6 Headed Moose

6 Headed Moose is a team of Level 6 students Developing Chicken Coup: a chicken stealth game

© 2022 All rights Reserved. Original Design by Sam Carrier and Jordan Jenkins

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