Team 999 is a game development team which consists of a group of 5 individuals with a mix of designers and programmers.
Jack Peedle is the Team Leader as well as a 2D Designer and secondary Programmer therefore responsible for the look and playability of The Cost of Eternal Life.
Morgan Ellis is the main Programmer, coding, testing, and implementing the artwork as well as game mechanics using Unity.
Tom Davies is a 2D Designer who is responsible for creating some of the 2D artwork as well as 2D animations.
Zuzanna Ciesielska is the lead Sound Designer which involves researching and creating sounds which the team decides on to implement for added immersion.
Lucy Smith is the Lead Concept Artist who oversees the initial ideas for every aspect for the game.
The Cost of Eternal Life is a 2-D Steampunk Side Scroller fighting game set on the last train of humanity, developed by Team999 consisting of one programmer and two designers (as well as two talented Level 5’s).
Playing as our female protagonist Iana you must fight your way through the opening carriages of the train and defeat all that stand in your way, including the one they call “The Plague Watcher”, however, success is not always guaranteed, you must choose your upgrades wisely.
You can experience this first-hand with our playable demo available at COMX 2021.