We are a team of 4 designers and 1 programmer. We took on 3 level 5 contractors, Oli Blackwell and Anna Morgan as programmers and Kieran Morris as a character designer and concept artist. Harry Trinder is the Team Leader, Design Lead, and Environment artist. Luke Moore is the Lead Programmer and mentors for the programming contractors. Joshua Ball is our weapon artist and sound designer. Bryony Isbister is a character artist, 2D artist, and UI Artist. Violet Warner is our Level Designer.
With corporations growing more powerful dark secrets come to light. The company CyberSign has been using eldritch magic to acquire power and fortune but at a cost. The company has become corrupt by the Elder Gods that they have been drawing power from, and they are now looking to open a portal that will release them into our world. Destroying mankind as we know it.
ElderPunk is a single-player, fast-paced tactical first-person shooter inspired by Doom and Doom Eternal. The game uses an elemental weapon system to challenge the player to think on the go to overcome the monstrosities that they will face.
We have used a simplistic art style inspired by Risk of Rain 2 and the assets made by Synty Studios. Using a combination of the Cyberpunk and Eldritch/Lovecraftian themes we have created horrifying monsters for the player to face. Each enemy has a variant for each element used within the game.