A small team of three 3rd year Game design students working together to create an enjoyable puzzle platformer. We adapted to having a small team size comprised of only designers by making a game that is more focused on the visuals and the design side of things. Each team member has a varied skill set so we built on new and existing skills aiding each other throughout the projects lifespan.
Re-VISION is a 3D, first-person puzzle platformer that aims to uniquely challenge the player with easy to grasp but hard to master mechanics. The game uses time as the main concept allowing the player to jump between two timelines as well as other time manipulation abilities. The player uses these to solve puzzles, traverse levels and progress through the game. Within each level the player will be free to explore and uncover any potential secrets they may hide