We are a fairly large, for a university project, team of eight 2nd and 3rd year students working to create a first-person horror game. With a team consisting of designers, programmers, and video editors we are aiming to create a game with all aspects of its design covered. Each team member fills the team with a diverse set of skills and allows others to focus on their part of the projects, but also enables our team members to learn from each other.
The Warden’s Wrath is a first-person survival horror game with puzzle-solving elements set in an abandoned prison intended for the adult audience. The Player, stuck in a place haunted by ghosts summoned by missing teenagers, has a goal to escape the prison, by progressing through areas containing puzzles and evading different types of ghosts and the Warden.
The game combines the features of paranormal horror and puzzle-solving under pressure, is a short game with an intense gameplay loop intended for a single playthrough.
The Warden’s Wrath is inspired by the Outlast, Alien: Isolation, Alcatraz Mob of the Dead (Black Ops II), Phasmophobia, Slender Man, FNAF and Amnesia. Successful titles providing thrills by having a sense of urgency and uncertainty. Making the player feel on edge with imminent danger, where rushing, hesitation and mistakes can be costly to player survival. Moves need to be carefully decided with little time causing panic.