We are a team of four game designers that are creating a 3D platformer game. Adam O’Sullivan is the project manager, character artist, animator, prop artist, programmer, assistant UI artist, level designer and trailer editor. Jack Orchard is the audio engineer, environment artist, level designer, particle effects artist and assistant trailer editor. Emily Savage is the concept artist, level designer, environment artist, and cutscene artist. Finally, Paul O’Hare is the UI artist, and environment artist.