TEAMS
Gigaleap
Gigaleap are a team full of talented, high-achieving, programmers and designers who work professionally to create industry standard work. We are all final year students who have done a placement year for the university or a professional company. We work in an Agile environment to develop our projects and we communicate professionally via Slack.
Danger Rat
Danger Rat is a team of four friends with a wide collective skillset, as the majority of us are experienced in modeling, programming, texture work and level design. Most of us have completed prior work in the industry, giving us additional individual skills in areas such as narrative, animation, music and UX. Our passion for games keeps us constantly striving to learn new skills.
The Four Elements
We are a team of four game designers that are creating a 3D platformer game. Adam O’Sullivan is the project manager, character artist, animator, prop artist, programmer, assistant UI artist, level designer and trailer editor. Jack Orchard is the audio engineer, environment artist, level designer, particle effects artist and assistant trailer editor. Emily Savage is the concept artist, level designer, environment artist, and cutscene artist. Finally, Paul O’Hare is the UI artist, and environment artist.
Studiogenix
We’re a team of individuals with our own unique skill sets that compliment each other well, we all took a year out on placement meaning we’re like minded in work ethic and knowledgeable on how businesses and companies work. We have combined our knowledge of Design, Programming and Marketing to come together with our mutual love of music to work on a music related project together.
Eat Bamboo
Eat Bamboo is a small team consisting of 4 members. We're are split 50/50 with designers and programmers. The first meeting of the team was at the University of Gloucestershire's game jam earlier in the year. We decided to take our games jam project ideas and elaborate on them to create a much bigger scope, more suitable for our CT6008 Module.
Rebel Robots
We are a group of 6. we consist of 4 designers and 2 programmers. 2 of our designers have focused on making assets and texturing, 1 has been working on modular level design and the other has been working on overall level design. 1 of our programmers has been working on the core mechanics while the other has been doing the character controller and UI related jobs.
Manifest
Manifest are a determined group of young students that have each member excel across many areas of the industry, including Programming, UI Design, Character Design, 3D Modelling, Audio Editing, and Video Editing. We are also interested in learning more about our key skills and areas to further develop them.
Shogun Shrimp
Shogun Shrimp is a small team made up of three designers and one programer. We designed and developed a party multiplayer fighting game based on Japanese folklore and mythology, aimed towards groups of friends playing locally.
Augment Your Reality
Augment Your Reality is a team of highly creative individuals. Here at AYR, we aim to bridge the gap between the travel industry and augmented technology to ensure our user's experience the world the way God intended
Blacklisted
Were a dedicated group of individuals, all specialising in different sectors of games production. Both programmers and designers alike function as a cohesive unit. We have people from various different backgrounds who all came together to work on this project. We work hard. We work well.
Team JAHM
Team JAHM is team of five, third year students divided between two programmers, and three designers. Between us, we have a collective range of skills including Programming, UI design, Audio editing, Level design, and Environment art. As a team, we are all willing to work hard and experiment with ideas that are new and interesting to us.
Burnwhite
The team at Burnwhite aim to provide the best in wholesome experiences where the player can feel represented and themselves within their experience. Created with a team of varying abilities, Burnwhite aims to create a relaxing and engaging experience with their games.
Playful Otter
Playful Otter is a single person team devoted to creating unique and interesting game experiences, allowing everyone to play and compete against each other. With a wide range of skills from programming to mechanical and graphical design, having undergone a placement year for the university, this team is now experiencing the solo developer life and the challenges and thrills that comes with it.
Research Placement Team
This team includes the 2019/2020 Creative Computing research students, who worked on Virtual COMX alongside other projects throughout the year.
Placment Teams
This page includes three projects from some of our students who decided to take a year developing their own projects.