I am a game programming student currently doing an internship for the university as a research student and was one of the students in charge of making the virtual COMX experience. I adore games programming for the simple reason of being able to create mechanics and functionality in-game worlds that have never been seen before. My speciality is tools programming as I take great pride in creating easy to use tools that improve the development of as many games as possible.
Developed by: Matt Mason, Kai Ismay, Joe Dodds, Toby Monks, Minha Khalid, Ruth Peach
Treadquest is a virtual reality physiotherapy game, to assist patients with cerebral palsy during their physiotherapy sessions. The game is work in progress, but we’ve got an endless forest, bug catching and color mixing as well as environmental speed linked to the treadmells 0.1 MPH setting that is used during the therapies.