Hey! I am Kyle Tugwell, a final year Computer Games Design student at the University of Gloucestershire.
I always aim to grow and create unique, innovative ideas with whatever role I am given. Through this, I have become proficient in shader and material creation within game engines, creating tools to ease the work for others and improving my own modelling workflow through sculpting, texturing and including PBR elements.
Should you wish to know more, please feel free to contact me; I’m always up for a friendly chat!
Little Forge is a non-linear life simulation game which enables the player to repair a broken forge and turn their own village into the most efficient ingot production area ever seen! The game is designed to be focused around a wholesome experience where the player assumes the role of a customisable character inside of a village of various exciting, disturbing and engaging personalities; how the player interacts with them during the game is entirely their choice!