I am a game developer with over 20 months industry experience working for DTT in Amsterdam, both in-person and remotely. In my 13-month internship for DTT, I progressed from bug-fixing into sub-leading the Unity team by the end of my internship. I primarily use C# and Unity, but I am also apt in C++ and Unreal. Throughout my time at university and in my professional career I have shown that I am a motivated individual who will always strive to go above and beyond what is expected.
The Misadventures of Giga and the Temple of Tanoka is a new 3D platformer experience in which you take on the role of an explorer delving deep into ancient aztec ruins. Along the way you will face many challenges, an unpredictable environment, the inhabitants of the ruins and puzzles to solve during your quest to uncover the mystery. As you delve deep into the ruin you’ll unearth several ancient masks with each empowering the player with a unique ability they can use to progress through the levels.