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CLASS OF 2020

Farran Holmes
Computer Games Programming
Lead ProgrammerTechnical Artist

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Profile:

I enjoy finding creative and novel ways to solve problems, combining efficiency with ease of use to produce high quality products and code. I do many of my projects in Unity using C#, however I’ve also used Unreal with C++, and have even dabbled in BASIC on a BBC Micro. Not only have I done programming but recently I have also taken up technical art, combining programming and art into one great looking combination. I strive to take on the advice of those around me to further improve what I’m working on, and have been a member of several teams throughout my university career as well as being team lead a few times too.

Top Skills:

    C# • Games Programming • Unity

Additional Skills:

    Audio • Technical Art • Unreal Engine

Project:

AristoCrash

“AristoCrash is a four player local co-op hack and slash adventure game. You take on the role of knights, fighting forth to defeat the evil king.

The game is PC only and also requires at least one controller to properly play. The game includes four diverse levels taking you from floating islands to dark and dangerous mines, all the way to the castle keep.”

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